Don't know if this could be the cause of any problems, but there you have it. The appropriate files have been renamed as the instuctions say and all files that match the extensions mantioned there are in place as is I created the Discworld 2 folder on a disk partition named "D", since this is where I keep all my games (OS is on "C" and ScummVM itself is installed on another partition). Some clarifications saying that I did everything twice, I meant copy-paste the files a second time to make sure everything that should be transferred was indeed transferred so that can't be in any way related to my predicament (the game refused to run after the first time, anyway). So if I'm right that's two unlikely cases, and two downright impossible ones. But as far as I can tell, the Discworld games never ever do that. The game engine itself could abort with a "can't find the game" error.But - again - you were able to add the game earlier so I don't know why that would fail. It could mean it fails to detect any game in the selected folder.In other words, it shouldn't possibly happen. It could mean the game matches a known cracked/pirated version of the game, but as far as I can tell we don't know of any such versions of Discworld.Unless you've accidentally added the game twice, and the entry you try to use is pointing to somewhere wrong. This seems very unlikely, since you were able to add the game. It could mean that the folder ScummVM is looking for the game in is gone or empty.So, in the order that I've seen them in the source code. There are several things that could cause that error, though some are unlikely and some of the others actually appear to be impossible for this particular game engine. Maladroid wrote:Still, when I try to Run the game with ScummVM, the program says: Error Running game: Game Data Not Found. The aforementioned files can also be named FRENCH(.SMP/.TXT/.IDX) in French versions, GERMAN(.SMP/.TXT/.IDX) in German versions or US(.SMP/.TXT/.IDX) in US English versions * Rename ENGLISH.IDX on CD2 to ENGLISH2.IDX (English version) * Rename ENGLISH.TXT on CD2 to ENGLISH2.TXT (English version) * Rename ENGLISH.SMP on CD2 to ENGLISH2.SMP (English version) * Rename ENGLISH.IDX on CD1 to ENGLISH1.IDX (English version) * Rename ENGLISH.TXT on CD1 to ENGLISH1.TXT (English version) * Rename ENGLISH.SMP on CD1 to ENGLISH1.SMP (English version) It's actually 3 files for each CD you need to rename. I notice you said you renamed some files twice. Here's the datafiles list from the wiki to check again if you want. I hope this information helps anyone who may know what the problem is and what I should do to make it run.Īs you can 'add game' you have the files needed which ScummVM requires to add the game in the first place. My single Discworld 2 folder contains all files (272 in total) and has a size of 878 MBs. It seems to be added properly and recognized as the english version (English GB) and the result is the same no matter which version I select from the drop-down menu (DOS or Windows). I got the latest ScummVM version (the 64bit zip file but also tried with the 32bit one) and followed the instructions about copying the appropriate files and renaming some of them.twice! Still, when I try to Run the game with ScummVM, the program says: Error Running game: Game Data Not Found. I have been trying to run Discorld 2: Missing Presumed on Windows 7 64bit but to no avail.
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